Memo

I hope that I never make a post about this ever again. But I need to make the public and clear. You know who you are.

If someone suggests an idea, I may consider it. Ultimately, I might reject it. There are a few reasons why I won’t accept your ideas. I want to keep unnecessary stories out of the comic. Silly filler material may be posted from time to time, but I can’t make them a major multi-parter. It wastes the time of interested followers, and builds up on nothing.

And workarounds to the story building, such as time travel, wiped memories, and dreams are not welcome. I’ve done the dream sequence thing already, and I wasn’t proud of it. Plot devices like these don’t work well in my eyes unless the context fits in with the device.

There will be those cases where I will like an idea written by someone else. If that happens, I will ask for permission to use it. For example: the small fanfic written by the DA fellow. It is a very realistic situation and blends in beautifully with PC canon. I have asked him for permission, and he gave me the green light. The result is the drawn out comic, “Interlude.”

But if I don’t like the idea, then I’m sorry. I can’t incorporate it into the story. 

It’s my comic. I decide what can be part of it. I’m sorry that this is coming off as rude and assholey, but that’s how it works. I might post my ideas (or others’) and ask you for your opinions. That’s how I can filter out good ideas and bad ones. There will be a chance to have your own ideas shine. But not now.

If I reject it, don’t badger me. It won’t change my mind, and will result in public posts like this one. If you have a hard time understanding what I’m saying and continue asking me to go forward with a rejected idea, then I will have no choice but to block you. From Skype, from DA, or even from here. And I don’t want to do that. At all. Not to mention that I had drawn a gift for you because I felt sorry for rejecting your story. Now, I won’t do that.

This is my final warning. If you fail to comply, there will be consequences.